

In order to climb, you need to slide the blocks around to form staircases, utilize all-too-rare power ups, and tactically block your opponent's own attempts to climb.Ĭompetitive Catherine made its debut last year and quickly went from curiosity to Twitch destination. You're in a race to climb a tower of blocks as each level below you slowly drops away. But it also includes an under-appreciated competitive mode that takes the basic puzzle mechanics of the main game and complicates them with the addition of another player.Įach competitor is a sheep trapped in an existential nightmare.

Released back in 2011, Catherine was largely known for its single player component, which was a hit-or-miss blend of puzzle-platforming, adventure game, and Buzzfeed quiz. But forget that for a second, because despite being at the world's largest fighting game tournament, Catherine isn't really a fighting game. OK, so, I know that this whole article is constructed around the notion that fighting games are easy to follow. Just check out this set between Omito and Rion, which features some real nail-biters. It's a game with a reputation for having some seriously one-sided matches, but fights can also be incredibly close.

Again: Gorgeous.Īnd just because Guilty Gear is difficult to comprehend doesn't mean that you won't be able to enjoy watching along. Even though Guilty Gear is rendered in a 3D engine, it presents like a high-resolution, hand-animated 2D fighter-that is, until a character's special move seamlessly slides the camera into a more dynamic position, showcasing the attack from a new perspective. No other game at Evo features a guitar playing witch, magical bio-weapons, and a pool hustling assassin. It's the sort of game that only comes about through a combination of careful craft and a total lack of interest in coherency. Of the games on this list, Guilty Gear might be the hardest one to fully understand. And what does a good combo from a ghostly chandelier even look like? Add to that the fact that combat in Pokk é n switches between long-ranged blasting and close-up brawling, mix in support characters that can buff your character and debilitate your opponent's, and suddenly things can seem pretty overwhelming.ĭespite his name, Sol Badguy is actually an OK guy. Unlike the all-human character selection of most other fighting games, nearly every fighter is a dramatically different shape or size. The result is a game that manages to capture the kinetic energy of the fight scenes from the Pokémon anime-something very few other Pokémon games have even attempted to do.Īt first blush, Pokké n seems like a lot to take in. That's because Pokké n translates the turn-based combat of the Pokemon games into a one-on-one fighting game. Given Pokémon Go's massive success, the timing couldn't be better for Pokkén Tournament's burgeoning competitive scene. Pikachu Libre combines lightning attacks and high-flying wrestling moves.
